3D model of Lusitania

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I'm sure it's somewhat wrong. But i have no info about how it should look. So...
 
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Also here is another render. I still need to find exact places of water exhausts and make smokes.
 

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  • Lusi 093.jpg
    Lusi 093.jpg
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Amazing, Love the reference to Kens painting
 
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By the way, I modified the Hercules tug. Maybe will upload it too. It's pretty low poly, but for a distant shots fits very well :)
If you need it - here is the Hercules: Hercules steam tug boat | Blend Swap
Maybe i will upload modified one too, which looks more like those on photos.
 
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Tweaking the smoke. If anyone interested in how to make it - i can show.
And now back to the question of what funnels should emit smoke during her last voyage. I may agree with the statement, that that should funnels 2-3-4. But on the video of Lusi departing NY, there are clearly visible smoke on funnels 1-3.
 

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  • Lusi 094.jpg
    Lusi 094.jpg
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Well, looks like this project suddenly stops. I have no info to make any improvements. Looking everywhere for plans and answers. No use.
Today i was trying to find a correct places of bilge pumps, ash ejectors. I see many water flows and even some steam (what is that???) on the photos. But it's pretty hard to define the exact location. Different photos shows different waterfalls on her hull in different places.
Damn... I think i will make them somewhere close to what i see on photos, but if any one say that place is wrong - i will ask for a plan or clear photo to prove it.
 
This one requires more tuning. But i like where this is going. Used photos to find the places. Since, not of them "leaking" all the time, i gonna remove (probably hide) most of them, to reduce the render time.
 

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  • Lusi 099.jpg
    Lusi 099.jpg
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Getting ready for few more shots :)
 

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  • Lusi 102.jpg
    Lusi 102.jpg
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Added the skyline for New Jersey. It's not accurate, but it's the best i can do for now.
 

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  • Lusi 106.jpg
    Lusi 106.jpg
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Rendering another animation right now. Might take few days.
 

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  • 0142.png
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