I thought the screaming was a bit much, and a bit too constant. I started trying to pick out loops and repeat sounds.The sound design I think is amazing- especially leading up to and during the break.
I thought the screaming was a bit much, and a bit too constant. I started trying to pick out loops and repeat sounds.
I would have expected screams to punctuate the major events during the sinking: the collapsing funnels, the split, major creaks and whatnot from inside the ship.
It should increase as people enter the water and decrease as they stop crying out.
I felt that the sounds of the ship itself were far more eerie and mood-setting.
How long does it typically take to make a video game? I'm not really a gamer but some of those war action games look pretty impressive as far as the graphics go and the way they play. Seems like they pop them out pretty fast as in there always seems to be new ones. Ok...back to my Duke Nukem 2D.I'll speak as a software developer here.
It's always difficult to know with a project like this where it's going. Sometimes games just struggle. Sometimes the actual business model is to continually solicit donations with bigger and bigger promises (*cough cough* Star Citizen) and to never actually deliver.
I will say, that HG has delivered a reasonable demo. I've tried the VR version myself and found it a little buggy and very poorly performing, but the visual quality was very good and worth the long loading times and laggy performance (at least to a Titanic fan).
I would guess that they learned programming while making it, and that it appears to be more of an art project than a programming project.
A project like this is huge. It takes a lot of time, especially if it's not a full time gig. A lot of people, even paid professionals, burn out after 5 or 10 years working on the same project. Their work on Southampton was probably to give them a chance to work on anything else.
The unfortunate part of donations is that there's no promise of delivery. It doesn't really matter if it's fraud or just poor performance. Fortunately HG seems to have honest intentions and they have at least delivered something (when other projects have delivered nothing).
I'm not sure what they've promised, but I wouldn't wait for them to do a physics-based sinking.