Titanic VR

M.J. Beers

M.J. Beers

Member
I just purchased “Titanic VR” for the Oculus Rift.

Dive the wreck in a sub with your own rov!

Sandbox explore mode and a story mode where you have to find items.

It is awesome!!
 
Itsstillthinking

Itsstillthinking

Member
Cant wait for it to hit PS4 so i can give it a shot! Outside some major historical errors it looks amazing! im sure in explorer mode for the bow and stern i could spend endless hours roaming about. Its going to get pretty emotional to see the reciprocating engines and the fan tail
 
M.J. Beers

M.J. Beers

Member
As of now, the stern section is not available. How it will be soon. The story mode is pretty short for now while the sim is still being developed.

Positioning the sub above the grand staircase and using the ROV to descend it is chilling and somewhat creepy.
 
Itsstillthinking

Itsstillthinking

Member
Haha yeah i know :p will be interesting to see the depiction of the sinking, my only fear is that if they got coll A & B wrong what other things could possible go wrong. Im sure it will be good either way
 
Itsstillthinking

Itsstillthinking

Member
Some updates on the stern model
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Itsstillthinking

Itsstillthinking

Member
Sent a email to them asking if at all possible if they could include some voice dialog on the engineers and their bravery. Might not be possible but be really cool if they could!
 
Rancor

Rancor

Member
Good find on the Alpha images Itsstillthinking, thanks for posting.

Is the turbine room really that open on the sides or have the model team done that so we can get a good look?
 
Itsstillthinking

Itsstillthinking

Member
in 2001 JC spent a good amount of time trying to get into the Turbine room from one of the openings but failed to find a good one to get a bot int. My guess is that a little artistic license was used to so people to explore it as lets be honest there is most likely not a whole lots of places to go in the stern. I can see what looks like a bit of the first class smoking room modeled so maybe that as well? Also the c deck second class promenade looks to be there too
 
VREducation

VREducation

Member
Hi all

Sorry its been so long but wanted to share our latest update.


it’s been a very busy and exciting month. We thought it’d only be right to share with you what our animators and modelers have been doing.

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LIFEBOAT 6
We are creating a dramatic re-enactment of the sinking of the titanic. We have faced a number of challenges. The player will witness the sinking of the Titanic from one of the Titanic's all too few lifeboats; Lifeboat six.

We have gone to great pains to faithfully recreate the details from original of Whitestarline designs. This goes for the passengers of Lifeboat 6 too. Each character is based on the real survivors who escaped on Lifeboat Six. Beyond the challenge of historical accuracy, we have to contend with many technical challenges. The scene is a single uninterrupted 15 min cut, with intense and detailed character performances.

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Choreographing the actor’s performances was particularly difficult. In our Story board and animatic, we worked out the timing and interaction of each character. Then recorded actors individually and in pairs in our Motion capture studio. An animatic of the scene was played back for the actor to take their cues from. The next stage was retargeting the motion to our character models and begin to compile all the moving characters into a single scene. That is when the real challenge began!

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Our animators had to deal with not only animating the 27 characters squeezed into a confined space, bumping and jostling with each other, but also reacting to an environment that is constantly moving. The raw performances of our actors provide the emotion and timing we need but the still need to be adapted to fit correctly together. Each of the many subtle gestures and interactions we take for granted must be painstakingly posed and adjusted. Each placement of a hand pose of the fingers and fold or a dress.

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Finally, with the body motion completed we work on the facial performances for the each character. The actor’s facial performances are tracked and mapped onto the character model. The volume of character motion was also a great challenge, each main character has a single un-interrupted 24000 frame animation track. It may seem incredible lengths to go to, but in the end we hope you will agree it is all worth it to transport you back to that fateful night of April 14th 1912.

THE STERN WRECK
view video here

We also shared a video of the Stern Wreck. We have gone through extensive research to ensure that this recreation is truly authentic.

To get the main details of Titanic accurate, we started with modelling the ship before she sunk. We gathered as many primary sources of ship plans, photographs, survivor accounts as we could, and looked at research from historians who had dedicated decades of their work to analysing her finer details. This extensive research gave us enough information to model the Titanic before she sunk.

We used this model as the skeleton for creating the wreck as well as images, video footage and documentation from divers who have explored the wreck to model what she’d look like in the 80’s, 70 years after she hit the seabed. Unfortunately, few people have ever explored the Stern of the Titanic, and as such far fewer documents are available detailing its current condition when compared to the bow. Despite this, enough sources are available for us to give a good estimation of its current state, which has deteriorated rapidly due to the extensive damage caused when the Stern rotated on descent and then collided violently with the sea bed.

This has left the Stern far more damaged than the bow of the wreck, with numerous sections both torn away and collapsed. Hopefully this gives you a better insight into the challenges we’ve faced into ensuring this experience is as authentic as possible. The Stern section was the most challenging for us to research and model. We created a teaser video of our model of the Stern wreck for you to watch.

We’d also like to give a special mention to Roy Mengot, who’s research into the wreck, particularly the stern, was instrumental in this recreation. Roy unfortunately passed away in November 2015, and we are deeply grateful for his extensive research of Titanic.
 
Itsstillthinking

Itsstillthinking

Member
Love the shout out to Roy!

Will you guys fix the starboard shell plaiting around the Turbine room? JC tried to get into it in 2001 and found there was no clear way into the Turbine Room due to the watertight door closed and the shell plaiting and the extent of the collapsed decks
 
Itsstillthinking

Itsstillthinking

Member
Should note that the other month it was announced that the full game will be released in August, cant wait to pick it up! Il have to wait for the PS4 version though :rolleyes:
 
R

Robert T. Paige

Member
One of the most interesting things I had on my old computers was the "Titanic Adventure Out Of Time" game.
I was even able to "Win" it a few times ! LOL,
I regretted not being able to get it to run on my later computers. It was probably ptetty crude in comparison to the new "Titanic VR" comimg out, so I shall certainly be interested in looking into it ! Thanks for all the hard work that must have gone into it.
 
VREducation

VREducation

Member
Hi Titanica

Some good news. We are just a few weeks away from the full release of Titanic VR on PC for HTC Vive, Vive Pro, Windows Mixed Reality and Oculus Rift. PSVR will be out shortly after. We have just released some teaser trailers that I hope you will enjoy here.

More info about the full game and experience can be found by visiting Titanic VR Virtual Reality Exploration







 
Itsstillthinking

Itsstillthinking

Member
I certainly cant wait to try this, i have a friend that has a Playstation VR headset and cannot wait to spend hours looking around
 
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